What Students Should Master in This Unit
Optics explains how light travels, bends, reflects, forms images, separates into colors, and powers everyday technologies such as cameras, glasses, microscopes, telescopes, fiber optics, and projectors.
Use ray diagrams, wave properties, electromagnetic spectrum ideas, and image vocabulary.
Apply law of reflection, index of refraction, Snell's law, critical angle, and dispersion.
Use focal length, mirror/lens equations, magnification, sign conventions, and ray tracing.
Jump to a Topic
1. Light Basics
Light is electromagnetic radiation. In many optics problems, light can be modeled as rays that travel in straight lines through uniform media. In wave optics, light is modeled using wavelength, frequency, interference, and diffraction.
Ray Model Vocabulary
- Incident ray: incoming light ray.
- Reflected ray: ray that bounces from a surface.
- Refracted ray: ray that enters a new medium and changes direction.
- Normal: imaginary line perpendicular to a surface at the point of contact.
- Optical axis: central reference line through a mirror or lens.
2. Optics Images and Diagrams
These visuals help students connect formulas to real optical behavior before solving ray-tracing and calculation problems.
3. Electromagnetic Spectrum
Visible light is only a small part of the electromagnetic spectrum. All electromagnetic waves travel at speed c in vacuum, but they differ in wavelength, frequency, and photon energy.
| Region | Relative Wavelength | Common Uses or Examples |
|---|---|---|
| Radio waves | Longest | Communication, broadcasting, astronomy. |
| Microwaves | Long | Cooking, radar, Wi-Fi. |
| Infrared | Longer than red light | Thermal imaging, remote controls. |
| Visible light | About 400 nm to 700 nm | Human vision. |
| Ultraviolet | Shorter than violet light | Fluorescence, sterilization, sunburn. |
| X-rays | Very short | Medical imaging. |
| Gamma rays | Shortest | Nuclear processes, cancer treatment. |
4. Reflection
Reflection occurs when light bounces from a surface. For a smooth surface, the reflected rays form a clear image. For a rough surface, reflected rays scatter.
Plane Mirror Image Properties
- Virtual, upright, same size, laterally inverted.
- Image distance equals object distance.
- The image appears behind the mirror, but light rays do not actually meet there.
5. Refraction
Refraction happens when light enters a new medium and changes speed. If the light hits at an angle, its direction changes too.
Direction Rules
- Entering a higher-index medium: light slows and bends toward the normal.
- Entering a lower-index medium: light speeds up and bends away from the normal.
- At normal incidence, light changes speed but does not bend direction.
6. Snell's Law
Snell's law connects the angle of incidence, angle of refraction, and refractive indices of the two media.
7. Total Internal Reflection
Total internal reflection occurs when light tries to travel from a higher-index medium to a lower-index medium at an angle greater than the critical angle.
Applications
- Fiber optic cables.
- Medical endoscopes.
- Prisms in binoculars.
- Diamond sparkle due to high refractive index and internal reflections.
8. Dispersion and Color
Dispersion occurs when index of refraction depends on wavelength. In glass, violet light usually bends more than red light, so white light spreads into a spectrum.
Color Mixing
- Additive color: light colors add. Red + green + blue can make white light.
- Subtractive color: pigments or filters remove wavelengths from white light.
- An object appears a color because it reflects/transmits that color and absorbs others.
9. Mirrors
Curved mirrors form images by reflection. Concave mirrors can form real or virtual images depending on object position. Convex mirrors always form virtual, upright, reduced images.
Mirror Types
- Concave mirror: converging mirror; can create real inverted images or virtual upright magnified images.
- Convex mirror: diverging mirror; creates virtual upright reduced images with wide field of view.
- Plane mirror: creates virtual upright same-size images.
10. Lenses
Lenses form images by refracting light. Converging lenses are thicker in the center, while diverging lenses are thinner in the center.
Principal Rays for a Converging Lens
- A ray parallel to the axis refracts through the far focal point.
- A ray through the near focal point refracts parallel to the axis.
- A ray through the center of the lens continues nearly straight.
Lens Types
- Converging lens: positive focal length; can form real or virtual images.
- Diverging lens: negative focal length; forms virtual upright reduced images for real objects.
11. Optical Instruments
Optical instruments use lenses, mirrors, apertures, sensors, and the eye to control image size, brightness, focus, and clarity.
| Instrument | Main Optical Idea | What Students Should Notice |
|---|---|---|
| Eye | Converging lens focuses light on retina | Retina receives a real inverted image. |
| Camera | Lens focuses light on sensor | Aperture controls light; focus changes image distance. |
| Microscope | Multiple lenses magnify small objects | Objective creates an image enlarged by eyepiece. |
| Telescope | Collects and magnifies distant light | Large aperture gathers more light. |
| Fiber optic cable | Total internal reflection | Light stays trapped inside the core. |
| Glasses | Correct focal position | Converging or diverging lenses compensate eye focusing errors. |
12. Simulation Labs for This Unit
These official PhET simulations help students visualize reflection, refraction, ray tracing, lens/mirror images, color mixing, and optical behavior.
Explore refraction, reflection, Snell's law, critical angle, prisms, and how light changes direction between media.
Lab idea: change the material pair and measure how the refraction angle changes.Move objects, lenses, mirrors, and screens to study real images, virtual images, focal length, and magnification.
Lab idea: place an object outside 2f, at 2f, between f and 2f, and inside f.Use a simpler ray-tracing environment to build confidence with lenses, mirrors, images, and focal points.
Lab idea: predict image direction and size before turning on ray lines.Investigate red, green, and blue light, white light, filters, perceived color, and how eyes detect color.
Lab idea: mix red, green, and blue light, then compare additive and subtractive color behavior.13. Light and Optics Lab Skills
Optics labs require careful alignment. Small angle errors, poor lens placement, and measuring from the wrong reference point can change results significantly.
Common Labs
- Law of reflection lab using plane mirrors and ray boxes.
- Snell's law lab using acrylic blocks or water tanks.
- Critical angle and total internal reflection lab.
- Focal length measurement for converging lenses.
- Concave mirror image-distance lab.
- Ray diagram verification using optical benches.
- Color filters and additive color mixing lab.
Useful Measurements
- Angles from the normal, not from the surface.
- Object distance from mirror or lens center.
- Image distance from mirror or lens center.
- Focal length in meters or centimeters.
- Object height and image height.
- Wavelength or color for dispersion observations.
14. Worked Examples
Light travels through glass with n = 1.50. Find its speed in glass.
v = c/n = (3.00 × 108)/(1.50) = 2.00 × 108 m/s.
Light travels from air into glass. n1 = 1.00, n2 = 1.50, and θ1 = 30°. Find θ2.
n1sinθ1 = n2sinθ2.
sinθ2 = (1.00/1.50)sin30° = 0.333, so θ2 = 19.5°.
Find critical angle for glass n = 1.50 to air n = 1.00.
sinθc = n2/n1 = 1.00/1.50 = 0.667.
θc = 41.8°.
Light has wavelength 600 nm in vacuum. Find wavelength in glass with n = 1.50.
λglass = λvacuum/n = 600/1.50 = 400 nm.
A concave mirror has f = 12 cm. An object is 36 cm in front of it. Find image distance.
1/f = 1/do + 1/di.
1/12 = 1/36 + 1/di, so 1/di = 1/18 and di = 18 cm.
Using example 5, find magnification.
m = -di/do = -18/36 = -0.50.
The image is inverted and half the object size.
A converging lens has f = 10 cm. An object is 30 cm from the lens. Find image distance.
1/10 = 1/30 + 1/di, so 1/di = 1/15 and di = 15 cm.
Using example 7, find magnification.
m = -di/do = -15/30 = -0.50.
The image is real, inverted, and reduced.
A lens has focal length 0.25 m. Find optical power.
P = 1/f = 1/0.25 = 4.0 diopters.
A ray hits a mirror at 40° from the normal. Find reflected angle.
θr = θi = 40° from the normal.
15. Practice Problems
Try each problem first. Then open the answer check and compare formulas, signs, units, and ray-diagram reasoning.
1. Find the frequency of red light with wavelength 650 nm in vacuum.
Answer
f = c/λ = (3.00 × 108)/(650 × 10-9) = 4.62 × 1014 Hz.
2. Light travels in water with n = 1.33. Find its speed.
Answer
v = c/n = (3.00 × 108)/1.33 = 2.26 × 108 m/s.
3. A ray hits a mirror at 25° from the normal. What is the angle of reflection?
Answer
25° from the normal.
4. A plane mirror has an object 2.0 m in front of it. Where is the image?
Answer
2.0 m behind the mirror, virtual and upright.
5. Light goes from air into water. n1 = 1.00, n2 = 1.33, θ1 = 45°. Find θ2.
Answer
sinθ2 = (1.00/1.33)sin45° = 0.532, so θ2 = 32.1°.
6. Light moves from glass n = 1.50 to air n = 1.00. Find critical angle.
Answer
sinθc = 1.00/1.50 = 0.667, so θc = 41.8°.
7. Why does light bend toward the normal when entering glass from air?
Answer
Glass has higher refractive index, so light slows down and bends toward the normal.
8. A 500 nm light wave enters glass n = 1.50. Find wavelength in glass.
Answer
λglass = 500/1.50 = 333 nm.
9. What happens to frequency when light enters a new medium?
Answer
Frequency stays the same. Speed and wavelength change.
10. A concave mirror has radius 40 cm. Find focal length.
Answer
f = R/2 = 40/2 = 20 cm.
11. A concave mirror has f = 15 cm and object distance 45 cm. Find image distance.
Answer
1/15 = 1/45 + 1/di, so 1/di = 2/45 and di = 22.5 cm.
12. Using problem 11, find magnification.
Answer
m = -di/do = -22.5/45 = -0.50.
13. A converging lens has f = 20 cm and object distance 60 cm. Find image distance.
Answer
1/20 = 1/60 + 1/di, so 1/di = 1/30 and di = 30 cm.
14. Using problem 13, find magnification.
Answer
m = -30/60 = -0.50. The image is inverted and reduced.
15. A lens has f = -25 cm. Is it converging or diverging?
Answer
Diverging lens because focal length is negative.
16. A lens has focal length 0.50 m. Find optical power.
Answer
P = 1/f = 1/0.50 = 2.0 diopters.
17. Which bends more in a glass prism: red light or violet light?
Answer
Violet light usually bends more because glass has a slightly higher index for shorter wavelengths.
18. What optical principle keeps light inside a fiber optic cable?
Answer
Total internal reflection.
19. What kind of image does a convex mirror form for a real object?
Answer
Virtual, upright, and reduced.
20. In the Bending Light simulation, what should happen when the incident angle exceeds the critical angle from glass to air?
Answer
Total internal reflection occurs, so the ray reflects back into the glass instead of refracting into air.
16. What to Know Before Moving On
- Light is an electromagnetic wave and travels at c = 3.00 × 108 m/s in vacuum.
- The wave equation for light is c = fλ in vacuum.
- Index of refraction is n = c/v.
- Reflection obeys θi = θr.
- Refraction occurs because light changes speed in a new medium.
- Snell's law is n1sinθ1 = n2sinθ2.
- Total internal reflection occurs only from higher n to lower n above the critical angle.
- Dispersion separates white light because refractive index depends on wavelength.
- Plane mirrors form virtual, upright, same-size images.
- Concave mirrors and converging lenses can form real inverted images.
- Mirror and lens calculations use 1/f = 1/do + 1/di.
- Magnification is m = -di/do.

